Commit graph

34 commits

Author SHA1 Message Date
70ddb0ce39 UESaveFile: don't create a backup if the file is already temporary.
Also improve error handling.
2022-04-04 09:21:31 +02:00
6b280b2668 UESaveFile: add a new API and change some stuff. 2022-04-02 19:53:58 +02:00
1871440a7b UESaveFile: copy the temp file over the old one.
This is to prevent an issue where updating a profile save makes the app
think it's deleted.
2022-03-21 15:20:36 +01:00
b859bf7ab5 Update Corrade/Magnum and adapt to changes.
Also a few misc things, but nothing really noteworthy.
2022-03-09 11:04:19 +01:00
88afaaceec UESaveFile/Serialisers: make types() return an ArrayView of Strings.
It's the best way to avoid dangling views for now.
2022-03-06 14:29:09 +01:00
fdb7567aea PropertySerialiser: make into a singleton.
Also update UESaveFile to match.
2022-03-06 13:21:56 +01:00
8791eb32ac Use Corrade's String(View) types where possible.
Utility::Directory, efsw, cpr, and json.hpp are the only obstacles to a
complete removal of std::string usages.
2022-03-04 21:18:55 +01:00
7cb9ea28b2 BinaryReader: add a way to read arbitrary types. 2022-02-16 11:47:49 +01:00
975f471a68 BinaryReader: add a way to seek into the file. 2022-02-14 09:31:20 +01:00
76210e147a BinaryWriter: add a way to access the temp array.
That way, I'll be able to easily compute the CRC32 of it.
2022-02-13 15:09:07 +01:00
5e06c48492 BinaryWriter: fix an issue with writeValueToArray().
The view needs to be of type T, not U (which can potentially be T&).
2022-02-13 15:03:45 +01:00
8f1e3668a3 BinaryWriter: allow writing string literals. 2022-02-12 11:21:23 +01:00
a6c0614979 BinaryWriter: make non-copyable. 2022-02-11 19:44:16 +01:00
51faed7210 Update copyright years.
I should have done that earlier... and of course I forgot a few files...
2022-01-30 11:38:22 +01:00
bd8ff47f1e Mass: fix data ordering issue with joint sliders. 2021-11-01 11:19:34 +01:00
3714162b50 UnrealPropertyBase: initialise valueLength. 2021-10-05 10:31:06 +02:00
2b2320ae0a UESaveFile: clear properties when reloading data. 2021-09-27 16:21:39 +02:00
911e18fc0a UESaveFile: add a few sanity things. 2021-09-27 16:16:47 +02:00
0c257bcfa6 GenericStructProperty: remove a redundant function. 2021-09-25 15:46:01 +02:00
79e3193309 ArrayProperty: update at() to cast as well. 2021-09-23 21:54:59 +02:00
1caa472833 UESaveFile: add more error messages. 2021-09-23 18:25:28 +02:00
d3d065c945 StructSerialiser: fix serialisation of array'd structs.
Not all of them are generic structs, after all.
2021-09-23 18:24:55 +02:00
b8b156a724 Add a serialiser for struct sttResourceItemValue. 2021-09-23 15:09:18 +02:00
9c1aeb753e UESaveFile: add API to append a property. 2021-09-23 15:08:20 +02:00
0006c90a21 UESaveFile: add sanity check when reading files. 2021-09-23 15:07:29 +02:00
0826d4aede UESaveFile: close the file after we're done writing to it. 2021-09-22 21:50:39 +02:00
b3220ca8e1 MapPropertySerialiser: fix serialisation of demo saves. 2021-09-22 21:50:08 +02:00
48210c7186 UESaveFile: prevent reloading data on save. 2021-09-22 19:46:41 +02:00
f500e982e6 MapPropertySerialiser: add support for demo props. 2021-09-22 19:35:16 +02:00
2e1949ed5d BytePropertySerialiser: add support for demo props. 2021-09-22 19:16:33 +02:00
10becfdc31 PropertySerialiser: add an explicit cast. 2021-09-22 18:25:15 +02:00
f286ec0633 UESaveFile,GenericStructProperty: update at(). 2021-09-22 18:23:16 +02:00
ce29d6174c UESaveFile: allow the class to be moved. 2021-09-22 18:22:48 +02:00
de07b760d0 Add UESaveFile. 2021-09-22 17:37:50 +02:00