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32a1a6d014
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Mass: fix a bug when writing armour parts.
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2022-04-08 12:44:30 +02:00 |
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11c089d408
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Mass,Profile: improve safety by checking the save type.
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2022-04-02 19:54:32 +02:00 |
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718a6fd754
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Mass: improve logging.
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2022-03-30 19:51:00 +02:00 |
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677bf21c9f
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Mass: slight formatting update.
Seriously, how did this slip through the cracks ?
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2022-03-30 19:46:09 +02:00 |
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47520b89e3
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Mass: implement BL attachment writing.
Needs testing, though.
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2022-03-20 10:16:39 +01:00 |
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75d77413f6
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Mass: add a new value to BulletLauncherSockets.hpp.
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2022-03-13 15:26:00 +01:00 |
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ddad6536c6
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Mass: fix a condition.
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2022-03-13 15:25:11 +01:00 |
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d9f6470dc6
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Mass: make the code look in the right places.
Time to facepalm...
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2022-03-13 11:02:43 +01:00 |
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be06c2d552
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Mass: add reading support for 0.8 BL placement.
Then, it's UI design time, followed by writing support.
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2022-03-12 09:34:19 +01:00 |
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d61977d758
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Weapon: change how enums are built.
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2022-03-11 15:39:49 +01:00 |
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f36782bff0
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ArmourPart: auto-fill ArmourSlot using ArmourSlots.hpp.
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2022-03-11 10:58:13 +01:00 |
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76613c2ec5
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Mass: add a few missing string views.
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2022-03-11 10:57:16 +01:00 |
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b859bf7ab5
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Update Corrade/Magnum and adapt to changes.
Also a few misc things, but nothing really noteworthy.
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2022-03-09 11:04:19 +01:00 |
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771e008e62
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Mass: fragment into smaller files.
Should help navigation and maintenance.
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2022-03-06 09:52:11 +01:00 |
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8791eb32ac
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Use Corrade's String(View) types where possible.
Utility::Directory, efsw, cpr, and json.hpp are the only obstacles to a
complete removal of std::string usages.
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2022-03-04 21:18:55 +01:00 |
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6208825aa6
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Mass: fix a bug that prevented global styles from being read.
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2022-03-02 14:10:13 +01:00 |
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de2ba9ce7f
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Mass(Manager),SaveTool: improve error handling.
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2022-02-26 14:48:45 +01:00 |
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883d5d3f41
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Mass,SaveTool: improve error handling.
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2022-02-23 15:47:34 +01:00 |
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82170b3078
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Mass,SaveTool: optimise the effect colour mode.
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2022-02-17 20:22:33 +01:00 |
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88abf91047
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Mass,SaveTool: add some future-proofing.
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2022-02-17 20:01:59 +01:00 |
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4000421a8c
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Mass,SaveTool: refactor even more code.
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2022-02-13 10:31:55 +01:00 |
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afc163f344
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Mass: rename a member.
SteamIDs aren't used anymore in 0.8+ save files.
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2022-02-09 20:16:14 +01:00 |
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353a71d8ab
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Weapon: remove an unneeded blank line.
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2022-02-09 18:28:23 +01:00 |
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bbc40d7c93
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Weapon: update formatting.
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2022-02-09 18:12:11 +01:00 |
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28db82c8a9
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Weapon,Mass,SaveTool: refactor some more code.
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2022-02-09 14:17:05 +01:00 |
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41cd92352d
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Mass: refactor and optimise some parts.
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2022-02-09 13:41:55 +01:00 |
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d74a7bc219
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Mass: make Weapon copyable.
This is necessary to add weapon copying.
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2022-01-30 14:02:30 +01:00 |
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51faed7210
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Update copyright years.
I should have done that earlier... and of course I forgot a few files...
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2022-01-30 11:38:22 +01:00 |
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fe0db983ce
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Mass: add tuning reading support.
Writing support SOON™.
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2021-12-02 15:27:00 +01:00 |
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bd8ff47f1e
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Mass: fix data ordering issue with joint sliders.
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2021-11-01 11:19:34 +01:00 |
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8d87cdd619
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Mass: fix a check.
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2021-10-29 14:41:52 +02:00 |
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0900f92b9f
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Mass: finish implementing the saving feature.
Oh, and also remove a blank line, but that's not important.
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2021-10-29 10:23:34 +02:00 |
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af71806e13
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Mass: finish getWeaponType().
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2021-10-18 14:54:28 +02:00 |
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247578a386
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Mass: add getDecals() and getAccessories().
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2021-10-18 14:54:04 +02:00 |
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4ca6f62d9b
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Mass: remove as many hardcoded values as possible.
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2021-10-17 15:29:16 +02:00 |
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e461d5a505
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Mass: add getCustomStyles();
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2021-10-17 15:28:54 +02:00 |
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d79debe69f
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Mass: change how setCustomStyle() works.
This'll allow usage with weapon styles.
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2021-10-17 10:52:57 +02:00 |
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83fe02a8dc
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Mass: improve readability and reliability.
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2021-10-17 09:24:44 +02:00 |
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7e452db3a4
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Mass: improve readability.
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2021-10-17 08:44:23 +02:00 |
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80bb85c0d8
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Mass: add weapon reading.
Writing will come SOON™.
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2021-10-17 08:37:12 +02:00 |
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4df90efd67
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Mass: rename a field.
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2021-10-16 11:36:31 +02:00 |
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b92c37e4b6
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Mass: fix another bug with importing.
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2021-10-14 15:06:03 +02:00 |
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3ac5288f12
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Mass: prepare decals for edition.
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2021-10-12 16:35:49 +02:00 |
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8bae723018
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Mass: finish implementing armour part support.
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2021-10-11 17:17:14 +02:00 |
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a22aa6f7ae
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Mass: update CustomStyle default values to match game.
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2021-10-05 10:10:18 +02:00 |
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d03e75a8e9
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Mass: not all parts can have 8 decals in the demo.
For now, at least. Just like the code that treats a lack of global
styles as a demo thing, I'll remove it in due time.
|
2021-10-05 10:03:52 +02:00 |
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4429e581f3
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Mass: reorganise a whole chunk of code.
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2021-10-04 18:18:53 +02:00 |
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8c81b7811b
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Mass: add support for reading armour parts.
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2021-10-03 16:32:47 +02:00 |
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6f3da0b4a7
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Mass: add some sanity checks.
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2021-10-02 19:23:35 +02:00 |
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19c00a3ce3
|
Mass: rename Armour to ArmourPart.
This is more consistent with WeaponPart, which designates a part of the
full weapon.
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2021-10-02 19:22:52 +02:00 |
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