MassBuilderSaveTool/src/GameObjects
2024-12-08 20:28:44 +01:00
..
Accessory.h Gvas,GameObjects,Application: fix UE5 builds. 2024-07-14 19:26:12 +02:00
ArmourPart.h Switch to C++17. 2024-07-14 16:28:17 +02:00
BulletLauncherAttachment.h Gvas,GameObjects,Application: fix UE5 builds. 2024-07-14 19:26:12 +02:00
CustomStyle.h Switch to C++17. 2024-07-14 16:28:17 +02:00
Decal.h Gvas,GameObjects,Application: fix UE5 builds. 2024-07-14 19:26:12 +02:00
Joints.h Switch to C++17. 2024-07-14 16:28:17 +02:00
Mass.cpp Mass: improve reliability of staged builds. 2024-12-06 18:24:10 +01:00
Mass.h Add [[nodiscard]] specifiers as recommended by CLion. 2024-08-23 17:10:00 +02:00
Mass_Armour.cpp Gvas,GameObjects,Application: fix UE5 builds. 2024-07-14 19:26:12 +02:00
Mass_DecalsAccessories.cpp Gvas,GameObjects,Application: fix UE5 builds. 2024-07-14 19:26:12 +02:00
Mass_Frame.cpp Switch to C++17. 2024-07-14 16:28:17 +02:00
Mass_Styles.cpp Switch to C++17. 2024-07-14 16:28:17 +02:00
Mass_Weapons.cpp GameObjects: minor formatting fix. 2024-12-08 20:28:44 +01:00
Profile.cpp GameObjects: fix a condition. 2024-07-15 15:31:16 +02:00
Profile.h Switch to C++17. 2024-07-14 16:28:17 +02:00
PropertyNames.h GameObjects: merge the two property name headers. 2024-03-28 13:18:56 +01:00
Weapon.cpp Switch to C++17. 2024-07-14 16:28:17 +02:00
Weapon.h Switch to C++17. 2024-07-14 16:28:17 +02:00
WeaponPart.h Switch to C++17. 2024-07-14 16:28:17 +02:00