9ddea11b6e
Some early work on classes.
2020-09-01 16:14:43 +02:00
401d7d747e
Fix a regression introduced in 1.1.2. Again.
2020-08-17 13:10:45 +02:00
cd92cb02fa
Update the disclaimer.
2020-07-30 11:10:11 +02:00
44e5790b7c
Bump the version number to 1.2.1.
2020-07-22 16:04:15 +02:00
d3f1027df2
Fix a regression introduced in 1.1.2.
2020-07-22 16:03:11 +02:00
496ade0481
Bump the version number to 1.2.0.
2020-07-22 09:19:44 +02:00
3f8af910e3
Add demo unit import.
2020-07-22 08:55:12 +02:00
6a30c7d037
Fail gracefully if the screenshots folder doesn't exist.
2020-06-29 16:38:43 +02:00
8cac1a8360
MainFrame: fix crash when cancelling a dialog.
2020-06-24 10:02:30 +02:00
f8d8bb95e5
MainFrame: rename some events for consistency.
2020-06-21 21:39:39 +02:00
7855323bc6
MassManager: fix the active slot detection issue.
...
It's now replaced with a more stable version.
Also bumped tested version up.
2020-06-21 08:52:26 +02:00
6f5b02b395
MainFrame: bump version number.
2020-06-20 11:42:26 +02:00
3c34b7cdac
CMakeLists: link to static libraries.
2020-06-20 11:35:23 +02:00
3841e82dc9
MainFrame: fix a function call.
2020-06-20 11:12:27 +02:00
694e124d91
MainFrame: wire the frontend to the backend.
...
I *hate* wxListCtrl and wxImageList.
2020-06-20 10:45:49 +02:00
ae53387351
MainFrame: add more events to handle.
2020-06-20 10:39:31 +02:00
767b8e046f
MassManager: add screenshot management backend.
2020-06-20 10:39:05 +02:00
cf53be5037
main: add PNG handler.
2020-06-14 22:52:17 +02:00
76a4ac7dd3
MainFrame: add GUI for the screenshot manager.
2020-06-14 14:28:12 +02:00
07ed391cf6
MainFrame: reorganise the UI.
...
Some of the widgets had wrong parents.
2020-06-14 12:18:44 +02:00
7553fdaa7d
MainFrame: rework the UI for future changes.
2020-06-14 11:20:29 +02:00
d43dc42b17
Update README.md.
2020-06-13 23:01:47 +02:00
767c08684c
MainFrame: update the version number.
2020-06-13 22:39:44 +02:00
c0e88ec90e
MainFrame: expose renaming in the UI.
2020-06-13 22:29:23 +02:00
667a2929a7
MassManager: add the backend for renaming builds.
...
This is shaky as eff. If I had access to a full breakdown/analysis of
the UE4 save format, I might be able to write a better backend, which
would avoid such shakiness.
2020-06-13 22:28:44 +02:00
07d40a20e4
Add (Evt)NameChangeDialog.
2020-06-13 20:21:02 +02:00
78653e317f
EvtMainFrame: fix an issue with the delete staged button.
2020-01-16 09:36:46 +01:00
d2db17a18f
MainFrame: update version number.
2020-01-16 09:06:46 +01:00
c27e723fb5
MainFrame: add a proper link to the GitHub.
2020-01-16 09:05:49 +01:00
9de86713c5
MainFrame: small UI tweaks.
2020-01-16 09:04:06 +01:00
87007e8068
Add staged M.A.S.S. deletion.
2020-01-16 01:26:22 +01:00
6a07121323
MainFrame: update command state on staging selection.
2020-01-16 01:26:22 +01:00
99ee8e75a3
EvtMainFrame: add staging area stuff.
2020-01-16 01:26:22 +01:00
5878bf4856
MassManager: add staging area stuff.
2020-01-16 01:26:22 +01:00
be51d68e45
EvtMainFrame: implement stagingButtonEvent().
2020-01-16 01:26:22 +01:00
fd0879c9ad
EvtMainFrame: add _exportButton to updateCommandsState().
2020-01-16 01:26:22 +01:00
8fc5f1ecc5
MassManager: fix the notation for deleteMass().
2020-01-16 01:26:22 +01:00
6bb5b4a6bd
MassManager: give _ready a default value.
2020-01-16 01:26:22 +01:00
b3027777ce
MassManager: get rid of WIN32_LEAN_AND_MEAN.
...
Corrade's pedantic flags take care of it.
2020-01-16 01:26:22 +01:00
e39167617a
Enable pedantic flags.
...
These can't hurt.
2020-01-16 01:26:22 +01:00
a75e8f3bed
MainFrame: add UI for the staging area.
2020-01-16 01:26:22 +01:00
Guillaume Jacquemin
5f4fadee23
Update README.md
2020-01-12 20:31:55 +01:00
cc0e6cedff
Bump version to 0.2.0.
2020-01-12 15:01:49 +01:00
fc9d898c54
Add MassManager and move backend stuff to it.
...
This is a big commit, but a necessary one, as too many things were
intertwined. As a result, the code is now cleaner.
2020-01-12 14:54:23 +01:00
cf3c7305c8
MainFrame: add zip creation feature.
2020-01-11 14:22:20 +01:00
95ab88a735
EvtMainFrame: fixed the getActiveSlot rewrite.
2020-01-11 13:23:09 +01:00
8560495ae6
EvtMainFrame: rewrite getActiveSlot.
...
It was pretty bad, not gonna lie.
2020-01-11 11:02:45 +01:00
802c0db2de
MainFrame: add active slot tracking.
...
Can't do more because the variable that controls the slot gets removed
from the profile save if slot 0 is chosen in the game.
2020-01-10 22:50:41 +01:00
c8eca7cd7f
Give the app a proper display name.
2020-01-10 22:47:20 +01:00
ee0bed7189
MainFrame: change some UI stuff.
2020-01-10 22:46:51 +01:00