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a166948aec
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SaveTool: remove dependency on cpr, switch to raw libcurl.
Took me pretty much a whole day, but I managed to do it.
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2022-03-31 17:57:53 +02:00 |
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94f6192aa8
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CMakeLists: bump version number.
I'm technically working on 1.3.2, so...
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2022-03-30 21:58:36 +02:00 |
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2c2e5ad936
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SaveTool: remove the dependency on json.hpp.
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2022-03-30 15:15:54 +02:00 |
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fd3306b175
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CMakeLists: bump version number.
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2022-03-21 16:47:44 +01:00 |
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0c8c2601ce
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CMakeLists: bump version number.
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2022-03-21 15:22:46 +01:00 |
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be06c2d552
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Mass: add reading support for 0.8 BL placement.
Then, it's UI design time, followed by writing support.
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2022-03-12 09:34:19 +01:00 |
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771e008e62
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Mass: fragment into smaller files.
Should help navigation and maintenance.
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2022-03-06 09:52:11 +01:00 |
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f522d20dd4
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SaveTool: fragment SaveTool_MassViewer.cpp.
This will make maintenance easier. I hope.
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2022-03-02 14:43:02 +01:00 |
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82170b3078
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Mass,SaveTool: optimise the effect colour mode.
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2022-02-17 20:22:33 +01:00 |
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2ff32c4c78
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Add a CRC32 algorithm.
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2022-02-13 15:02:08 +01:00 |
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4000421a8c
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Mass,SaveTool: refactor even more code.
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2022-02-13 10:31:55 +01:00 |
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28db82c8a9
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Weapon,Mass,SaveTool: refactor some more code.
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2022-02-09 14:17:05 +01:00 |
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9f324c30fd
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Delete WeaponTypes.h.
It's not needed anymore.
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2022-02-09 13:54:44 +01:00 |
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41cd92352d
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Mass: refactor and optimise some parts.
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2022-02-09 13:41:55 +01:00 |
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51faed7210
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Update copyright years.
I should have done that earlier... and of course I forgot a few files...
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2022-01-30 11:38:22 +01:00 |
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7059295cb3
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Strip the release executable.
For *some* reason, there's debug info in one of the MinGW-w64 libs,
which account for roughly half the bloat of the release exe.
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2021-12-03 00:14:22 +01:00 |
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a05f3eeed0
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Prepare the pre-release.
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2021-12-02 20:12:54 +01:00 |
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c6de9c1940
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SaveTool: finish most of the M.A.S.S. viewer.
Some parts are very unfinished, but do work.
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2021-12-02 19:23:28 +01:00 |
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8fedbdd4e5
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Add armour sets and slots maps.
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2021-10-12 16:52:40 +02:00 |
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c2d0fbd941
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Mass: adapt to UESaveFile.
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2021-09-27 17:52:47 +02:00 |
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9bc4aaf66b
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Profile: add data caching.
Querying the properties each frame isn't performant because of all the
casts and pointer indirections.
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2021-09-24 21:51:06 +02:00 |
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b8b156a724
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Add a serialiser for struct sttResourceItemValue.
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2021-09-23 15:09:18 +02:00 |
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de07b760d0
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Add UESaveFile.
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2021-09-22 17:37:50 +02:00 |
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bd6e55826d
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Add StyleNames.h.
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2021-08-28 20:16:19 +02:00 |
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597e9dfe98
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SaveTool: initial work for the viewer UI.
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2021-08-19 20:35:00 +02:00 |
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4cdd1b35ec
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Mass(Manager): rework to prepare for the viewer.
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2021-08-19 20:34:37 +02:00 |
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927da387ea
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CMakeLists: bump version number.
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2021-08-18 20:27:43 +02:00 |
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ded5e9bcb7
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Bump version up.
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2021-08-01 18:50:53 +02:00 |
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406349bbe8
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Increase version number.
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2021-07-28 15:33:54 +02:00 |
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51127241ef
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Add json.hpp as the JSON lib.
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2021-07-28 14:17:47 +02:00 |
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d9efe8191e
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Add ToastQueue for in-app notifications.
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2021-07-25 10:52:01 +02:00 |
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4dd2064aae
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Add cpr.
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2021-07-22 11:36:37 +02:00 |
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2a617b3359
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MassBuilderManager: move functionality to SaveTool.
And also improve the main menu too.
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2021-07-21 14:36:49 +02:00 |
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f7aa89325f
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CMakeLists: change the exe name in release mode.
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2021-07-13 19:00:45 +02:00 |
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7531dc88ac
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CMakeLists: use macros for stuff like app version.
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2021-07-13 18:46:21 +02:00 |
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e0647b907a
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CMakeLists: change the name of the debug macro.
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2021-07-13 18:35:23 +02:00 |
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fdb39e1d1d
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CMakeLists: we won't need those libraries, in the end.
The ImGui integration needs the Flat shader in Magnum::Shaders, so that
one stays on.
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2021-06-20 23:56:46 +02:00 |
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61d1e3635f
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Add initial files.
Feature parity is also reached.
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2021-06-11 19:24:52 +02:00 |
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