Miloslav Číž
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240119353e
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Add near clamping
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2019-05-28 18:51:12 +02:00 |
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Miloslav Číž
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bfff51d4d0
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Add stencil buffer
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2019-05-28 16:23:12 +02:00 |
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Miloslav Číž
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b7de74034d
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Fix sorting
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2019-05-28 12:49:13 +02:00 |
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Miloslav Číž
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d083bb7f65
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Start sorting
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2019-05-28 12:07:25 +02:00 |
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Miloslav Číž
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9448f5ca36
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Rework scene draw
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2019-05-27 20:47:47 +02:00 |
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Miloslav Číž
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2f6e21e3d8
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Add todos
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2019-05-26 20:00:28 +02:00 |
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Miloslav Číž
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9a24ad5ade
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Fix warnings
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2019-05-26 18:21:21 +02:00 |
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Miloslav Číž
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83b077bbee
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Continue obj2array
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2019-05-26 16:42:55 +02:00 |
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Miloslav Číž
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a281af0ef6
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Move early clipping to scene draw
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2019-05-23 15:24:43 +02:00 |
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Miloslav Číž
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7fff6fc9bb
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Add byte z-buffer
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2019-05-22 19:34:07 +02:00 |
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Miloslav Číž
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4c4ced2d77
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Add z-buffer
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2019-05-22 17:32:34 +02:00 |
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Miloslav Číž
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c11cc70238
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Replace drawModel with drawScene
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2019-05-21 21:28:16 +02:00 |
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Miloslav Číž
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15df512cc9
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Add persp. corr. depth
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2019-05-21 16:27:13 +02:00 |
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Miloslav Číž
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0084e48b2c
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Add linear depth interpolation
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2019-05-21 14:55:24 +02:00 |
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Miloslav Číž
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6ff62a8995
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Add depth to pixelinfo
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2019-05-21 14:13:07 +02:00 |
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Miloslav Číž
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f3b2a0fa39
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makeRotationMatrix -> makeRotationMatrixZXY
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2019-05-20 15:01:00 +02:00 |
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Miloslav Číž
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465c338628
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Add extra camera control
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2019-05-19 20:14:06 +02:00 |
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Miloslav Číž
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c0e5c383a8
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Rename constant
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2019-05-17 18:31:13 +02:00 |
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Miloslav Číž
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e97ea1c5cc
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Fix z-divide
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2019-05-16 22:02:50 +02:00 |
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Miloslav Číž
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509ebce56c
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Parametrize texture coords
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2019-05-11 23:51:16 +02:00 |
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Miloslav Číž
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420bbc3aa6
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Implement FOV
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2019-05-11 21:50:03 +02:00 |
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Miloslav Číž
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534f4aa2b9
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Start adding controls to the test
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2019-05-11 20:23:08 +02:00 |
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Miloslav Číž
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85cadda3b3
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Fix triangle flicker
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2019-05-11 19:52:40 +02:00 |
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Miloslav Číž
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229c3f465a
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Add triangle clipping
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2019-05-11 17:19:41 +02:00 |
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Miloslav Číž
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78fe74caf3
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Add comments
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2019-05-11 16:10:19 +02:00 |
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Miloslav Číž
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252ec68e84
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PC seems working
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2019-05-11 15:00:25 +02:00 |
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Miloslav Číž
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06226f323e
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PC does something
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2019-05-10 23:08:06 +02:00 |
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Miloslav Číž
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438c4d7db3
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Continue PC
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2019-05-10 21:00:48 +02:00 |
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Miloslav Číž
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01e523aff0
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Refactor
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2019-05-10 16:52:20 +02:00 |
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Miloslav Číž
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8392d88763
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Start putting persp corr in place
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2019-05-09 23:39:28 +02:00 |
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Miloslav Číž
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48c44943e9
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Rework triangle drawing interface
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2019-05-09 19:06:21 +02:00 |
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Miloslav Číž
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151fa7c283
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Remove redundant function
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2019-05-08 14:20:25 +02:00 |
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Miloslav Číž
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eaea810b85
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Make resolution constant
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2019-05-08 14:14:56 +02:00 |
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Miloslav Číž
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5749abee92
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Move cube data to s3l
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2019-05-07 21:31:33 +02:00 |
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Miloslav Číž
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fb9f7c6b10
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Texture the cube correctly
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2019-05-07 21:14:42 +02:00 |
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Miloslav Číž
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8d7316baad
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Improve the cube
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2019-05-07 20:23:11 +02:00 |
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Miloslav Číž
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6ac545cc87
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Draw 3D cube
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2019-05-07 16:48:50 +02:00 |
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Miloslav Číž
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d4872e6984
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Use stepping lerp
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2019-05-06 19:02:58 +02:00 |
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Miloslav Číž
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a0ccae315b
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Update SDL test
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2019-05-06 00:32:37 +02:00 |
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Miloslav Číž
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db06869dd7
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Add test texture
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2019-04-28 21:11:23 +02:00 |
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Miloslav Číž
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c0a0270c96
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Fix discontinities in long triangles
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2019-04-28 20:53:02 +02:00 |
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Miloslav Číž
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e0467330e9
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Add small adjustements
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2019-04-28 19:31:13 +02:00 |
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Miloslav Číž
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360df9fe83
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Continue drawModel
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2018-11-20 12:45:40 +01:00 |
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Miloslav Číž
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35197f03d6
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Small refactor
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2018-11-18 18:30:39 +01:00 |
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Miloslav Číž
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28ce385dad
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Add modes
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2018-11-18 18:25:55 +01:00 |
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Miloslav Číž
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2eff3913f4
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Add BF culling
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2018-11-18 15:59:58 +01:00 |
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Miloslav Číž
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182ee3b65d
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Fix L/R
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2018-11-18 13:40:51 +01:00 |
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Miloslav Číž
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3a9bc0f6e7
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Rename
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2018-11-18 10:22:31 +01:00 |
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Miloslav Číž
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85f48c1d79
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Advance barycentric
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2018-11-18 09:33:15 +01:00 |
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Miloslav Číž
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d3a3e12f33
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Start barycentric
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2018-11-17 19:57:30 +01:00 |
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