Miloslav Ciz
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dc843e6bab
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Add RCL_U
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2022-09-22 19:35:20 +02:00 |
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Miloslav Číž
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0d4eabc93c
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Fix mapping bug
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2020-10-31 17:56:04 +01:00 |
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Miloslav Číž
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f17d441c46
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Remove a line
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2020-10-10 15:23:51 +02:00 |
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Miloslav Číž
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b505669206
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Fix SDL example
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2020-10-10 12:35:52 +02:00 |
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Miloslav Číž
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296868005d
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Fix render bug
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2020-08-22 20:00:28 +02:00 |
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Miloslav Číž
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34b3a5660d
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Fix collision bug
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2020-07-29 21:19:21 +02:00 |
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Miloslav Číž
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74af704656
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Update tests
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2020-06-21 11:39:52 +02:00 |
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Miloslav Číž
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79fef6c51b
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Improve tests
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2020-06-20 18:48:02 +02:00 |
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Miloslav Číž
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2169b4db39
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Fix render simple
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2020-06-20 18:19:33 +02:00 |
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Miloslav Číž
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a18264c2a6
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Update tests
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2020-06-18 17:56:43 +02:00 |
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Miloslav Číž
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867ff32c6b
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Fix ugly fix
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2020-03-13 17:27:03 +01:00 |
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Miloslav Číž
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cd88d5a92d
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Fix collision checking
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2020-03-09 16:21:10 +01:00 |
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Miloslav Číž
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8a4077bd03
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Fix FOV
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2020-02-27 12:07:48 +01:00 |
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Miloslav Číž
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f09006066d
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Ugly hack fix
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2020-02-25 17:04:11 +01:00 |
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Miloslav Číž
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1113454c07
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Fix collision bug
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2020-02-08 20:17:40 +01:00 |
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Miloslav Číž
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5d2d65e327
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Add comment
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2019-11-30 08:41:17 +01:00 |
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Miloslav Číž
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256221c6a2
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Fix distance overflow
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2019-10-21 17:37:35 +02:00 |
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Miloslav Číž
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c813602947
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Add parentheses
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2019-10-14 01:08:38 +02:00 |
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Miloslav Číž
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733992056a
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Optimize
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2019-10-12 16:29:13 +02:00 |
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Miloslav Číž
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10399c778a
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Optimize helper functions
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2019-10-12 01:49:35 +02:00 |
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Miloslav Číž
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eda0106d08
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Optimize horizontal depth
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2019-10-11 18:10:12 +02:00 |
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Miloslav Číž
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f891b6317a
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Clamp negative depth to 0
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2019-10-11 15:02:13 +02:00 |
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Miloslav Číž
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646755b45d
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Dont start from negative tex coords
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2019-10-07 21:43:16 +02:00 |
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Miloslav Číž
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df9e6e740c
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Improve mapping to screen
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2019-10-07 02:41:26 +02:00 |
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Miloslav Číž
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0c66c8b407
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Improve point mapping
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2019-10-06 21:29:41 +02:00 |
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Miloslav Číž
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283db728fb
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Improve point mapping
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2019-10-06 21:20:40 +02:00 |
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Miloslav Číž
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784b3f8a49
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Improve texture performance! (scaling)
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2019-09-30 17:15:54 +02:00 |
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Miloslav Číž
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6424dba6d2
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Fix texturing (no negative coords)
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2019-09-28 02:08:53 +02:00 |
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Miloslav Číž
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3a0c1dfffe
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Compute height even for wall pixels
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2019-09-27 04:11:52 +02:00 |
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Miloslav Číž
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c737137402
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Horizontal -> vertical
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2019-09-27 03:57:12 +02:00 |
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Miloslav Číž
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00919b8c23
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Add commen
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2019-08-31 18:42:52 +02:00 |
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Miloslav Číž
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1b31346351
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Merge branch 'master' of https://gitlab.com/drummyfish/raycastlib
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2019-08-31 18:28:13 +02:00 |
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Miloslav Číž
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e77cbe1a25
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equilinear -> rectilinear
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2019-08-31 18:28:02 +02:00 |
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Miloslav Číž
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57064f51d2
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Update raycastlib.h
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2019-08-31 01:14:30 +00:00 |
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Miloslav Číž
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e52fb3e665
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Add comments
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2019-08-17 13:15:57 +02:00 |
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Miloslav Číž
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57c2bb34e4
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Improve distance computations
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2019-08-16 20:41:03 +02:00 |
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Miloslav Číž
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e75dcd16d6
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Unify door roll
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2019-07-21 20:39:11 +02:00 |
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Miloslav Číž
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17c9b506da
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Update raycastlib.h
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2019-07-03 22:38:45 +00:00 |
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Miloslav Číž
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c36fa9bbd7
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Add and test doxyfile
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2019-06-26 21:41:35 +02:00 |
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Miloslav Číž
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86861cda56
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Update raycastlib.h
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2019-05-08 07:55:31 +00:00 |
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Miloslav Číž
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59d52deae6
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Update raycastlib.h
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2019-04-28 15:28:36 +00:00 |
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Miloslav Číž
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95746bf7da
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Bump version
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2018-10-02 14:59:15 +02:00 |
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Miloslav Číž
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89146d158f
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Fix some warnings
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2018-09-30 15:31:18 +02:00 |
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Miloslav Číž
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393a7b0505
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Update log macros
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2018-09-30 14:35:14 +02:00 |
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Miloslav Číž
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d3368392c2
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Fix a rendering bug
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2018-09-29 13:17:04 +02:00 |
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Miloslav Číž
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a5fa09de35
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Fix division by zero
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2018-09-29 13:09:41 +02:00 |
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Miloslav Číž
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74bb0ac18a
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Add texture height level
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2018-09-29 09:33:51 +02:00 |
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Miloslav Číž
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e2fbbd36e8
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Fix floor texturing
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2018-09-29 09:17:23 +02:00 |
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Miloslav Číž
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c903d801f8
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Fix empty pixels
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2018-09-29 08:13:00 +02:00 |
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Miloslav Číž
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228a247800
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Optimize floor precomputation
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2018-09-29 07:07:27 +02:00 |
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