Miloslav Číž
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646755b45d
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Dont start from negative tex coords
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2019-10-07 21:43:16 +02:00 |
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Miloslav Číž
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df9e6e740c
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Improve mapping to screen
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2019-10-07 02:41:26 +02:00 |
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Miloslav Číž
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0c66c8b407
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Improve point mapping
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2019-10-06 21:29:41 +02:00 |
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Miloslav Číž
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283db728fb
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Improve point mapping
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2019-10-06 21:20:40 +02:00 |
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Miloslav Číž
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784b3f8a49
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Improve texture performance! (scaling)
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2019-09-30 17:15:54 +02:00 |
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Miloslav Číž
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6424dba6d2
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Fix texturing (no negative coords)
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2019-09-28 02:08:53 +02:00 |
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Miloslav Číž
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3a0c1dfffe
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Compute height even for wall pixels
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2019-09-27 04:11:52 +02:00 |
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Miloslav Číž
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c737137402
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Horizontal -> vertical
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2019-09-27 03:57:12 +02:00 |
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Miloslav Číž
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00919b8c23
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Add commen
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2019-08-31 18:42:52 +02:00 |
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Miloslav Číž
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1b31346351
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Merge branch 'master' of https://gitlab.com/drummyfish/raycastlib
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2019-08-31 18:28:13 +02:00 |
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Miloslav Číž
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e77cbe1a25
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equilinear -> rectilinear
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2019-08-31 18:28:02 +02:00 |
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Miloslav Číž
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57064f51d2
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Update raycastlib.h
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2019-08-31 01:14:30 +00:00 |
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Miloslav Číž
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e52fb3e665
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Add comments
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2019-08-17 13:15:57 +02:00 |
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Miloslav Číž
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57c2bb34e4
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Improve distance computations
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2019-08-16 20:41:03 +02:00 |
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Miloslav Číž
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e75dcd16d6
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Unify door roll
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2019-07-21 20:39:11 +02:00 |
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Miloslav Číž
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17c9b506da
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Update raycastlib.h
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2019-07-03 22:38:45 +00:00 |
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Miloslav Číž
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c36fa9bbd7
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Add and test doxyfile
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2019-06-26 21:41:35 +02:00 |
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Miloslav Číž
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86861cda56
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Update raycastlib.h
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2019-05-08 07:55:31 +00:00 |
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Miloslav Číž
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59d52deae6
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Update raycastlib.h
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2019-04-28 15:28:36 +00:00 |
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Miloslav Číž
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95746bf7da
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Bump version
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2018-10-02 14:59:15 +02:00 |
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Miloslav Číž
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89146d158f
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Fix some warnings
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2018-09-30 15:31:18 +02:00 |
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Miloslav Číž
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393a7b0505
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Update log macros
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2018-09-30 14:35:14 +02:00 |
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Miloslav Číž
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d3368392c2
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Fix a rendering bug
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2018-09-29 13:17:04 +02:00 |
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Miloslav Číž
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a5fa09de35
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Fix division by zero
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2018-09-29 13:09:41 +02:00 |
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Miloslav Číž
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74bb0ac18a
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Add texture height level
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2018-09-29 09:33:51 +02:00 |
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Miloslav Číž
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e2fbbd36e8
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Fix floor texturing
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2018-09-29 09:17:23 +02:00 |
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Miloslav Číž
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c903d801f8
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Fix empty pixels
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2018-09-29 08:13:00 +02:00 |
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Miloslav Číž
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228a247800
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Optimize floor precomputation
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2018-09-29 07:07:27 +02:00 |
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Miloslav Číž
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94a4fdb9ba
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Continue floor texturing
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2018-09-28 23:27:21 +02:00 |
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Miloslav Číž
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3bfc3e2a38
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Start general floor texturing
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2018-09-28 23:01:00 +02:00 |
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Miloslav Číž
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66c9ace75a
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Add height to PixelInfo
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2018-09-28 20:20:40 +02:00 |
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Miloslav Číž
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a5b5d6d43e
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Adjust floor texturing
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2018-09-28 17:07:32 +02:00 |
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Miloslav Číž
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cc6e9c69f4
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Fix U wall texture
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2018-09-27 12:39:30 +02:00 |
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Miloslav Číž
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cd47594488
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Fix constants
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2018-09-25 08:13:01 +02:00 |
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Miloslav Číž
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300eceb005
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Fix door roll
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2018-09-25 08:06:49 +02:00 |
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Miloslav Číž
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bca49edeb1
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Fix floor texturing bug
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2018-09-25 07:48:16 +02:00 |
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Miloslav Číž
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6e6f116723
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Undef macro
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2018-09-24 22:03:52 +02:00 |
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Miloslav Číž
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980be935d0
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Finish DDA
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2018-09-24 18:33:40 +02:00 |
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Miloslav Číž
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e9e50a2d41
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Start DDA
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2018-09-24 16:02:00 +02:00 |
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Miloslav Číž
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e35cb9c377
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Fix a rendering bug
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2018-09-24 08:15:51 +02:00 |
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Miloslav Číž
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43019f6314
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Reimplement floor textures
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2018-09-23 22:38:14 +02:00 |
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Miloslav Číž
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b36a9dabfd
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Fix a comment
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2018-09-23 22:00:34 +02:00 |
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Miloslav Číž
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7afd833980
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Start rewriting floor
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2018-09-23 18:50:28 +02:00 |
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Miloslav Číž
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b682f37048
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Make use of present function
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2018-09-23 18:40:17 +02:00 |
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Miloslav Číž
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f75b7b7201
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Remove unused vars
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2018-09-23 18:03:59 +02:00 |
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Miloslav Číž
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e8b9ad2426
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Add texture stretch
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2018-09-22 21:53:10 +02:00 |
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Miloslav Číž
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b8a1826e76
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Change data types
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2018-09-22 19:09:10 +02:00 |
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Miloslav Číž
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4fdef47f61
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Add min max macros
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2018-09-22 15:17:07 +02:00 |
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Miloslav Číž
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3aad310b26
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Remove floor macro
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2018-09-22 14:36:40 +02:00 |
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Miloslav Číž
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8a31b45ddf
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Add RCL prefixes
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2018-09-22 14:07:07 +02:00 |
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