Miloslav Číž
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4784993e63
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Document
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2019-05-20 17:35:12 +02:00 |
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Miloslav Číž
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ee5548f1d4
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Fix camera matri
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2019-05-20 15:43:57 +02:00 |
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Miloslav Číž
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f58cdc58ca
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Add comment
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2019-05-20 15:11:30 +02:00 |
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Miloslav Číž
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f3b2a0fa39
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makeRotationMatrix -> makeRotationMatrixZXY
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2019-05-20 15:01:00 +02:00 |
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Miloslav Číž
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c9db9ae0d7
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Add todo
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2019-05-19 23:16:40 +02:00 |
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Miloslav Číž
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465c338628
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Add extra camera control
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2019-05-19 20:14:06 +02:00 |
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Miloslav Číž
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ff56c9da7f
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Refactor
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2019-05-19 10:07:09 +02:00 |
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Miloslav Číž
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be396b5c68
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Add comment
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2019-05-19 08:26:41 +02:00 |
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Miloslav Číž
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b1c1650864
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Optimize inner loop
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2019-05-18 19:20:47 +02:00 |
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Miloslav Číž
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c0e5c383a8
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Rename constant
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2019-05-17 18:31:13 +02:00 |
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Miloslav Číž
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f3817882b0
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Improve vec3Xmat4
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2019-05-16 23:50:03 +02:00 |
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Miloslav Číž
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e31a837e57
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Add vec3Xmat4
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2019-05-16 23:42:12 +02:00 |
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Miloslav Číž
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e97ea1c5cc
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Fix z-divide
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2019-05-16 22:02:50 +02:00 |
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Miloslav Číž
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0fde459ca7
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Add todo
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2019-05-16 21:07:11 +02:00 |
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Miloslav Číž
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8039f4525b
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Add todo
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2019-05-12 18:06:09 +02:00 |
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Miloslav Číž
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9297cc7c79
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Fix uninitialized value
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2019-05-12 17:42:03 +02:00 |
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Miloslav Číž
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4324cd1c76
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Adjust hlper functions
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2019-05-12 16:02:07 +02:00 |
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Miloslav Číž
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8aa3bbe29e
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Fix zero division
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2019-05-12 15:07:18 +02:00 |
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Miloslav Číž
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f7a8cc8f63
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Add early clipping
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2019-05-12 00:11:14 +02:00 |
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Miloslav Číž
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509ebce56c
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Parametrize texture coords
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2019-05-11 23:51:16 +02:00 |
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Miloslav Číž
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420bbc3aa6
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Implement FOV
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2019-05-11 21:50:03 +02:00 |
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Miloslav Číž
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534f4aa2b9
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Start adding controls to the test
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2019-05-11 20:23:08 +02:00 |
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Miloslav Číž
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85cadda3b3
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Fix triangle flicker
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2019-05-11 19:52:40 +02:00 |
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Miloslav Číž
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d9ed6e322e
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Add comment
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2019-05-11 17:27:16 +02:00 |
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Miloslav Číž
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6c808f368a
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Add clipping to other modes
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2019-05-11 17:25:54 +02:00 |
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Miloslav Číž
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229c3f465a
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Add triangle clipping
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2019-05-11 17:19:41 +02:00 |
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Miloslav Číž
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78fe74caf3
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Add comments
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2019-05-11 16:10:19 +02:00 |
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Miloslav Číž
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252ec68e84
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PC seems working
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2019-05-11 15:00:25 +02:00 |
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Miloslav Číž
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06226f323e
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PC does something
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2019-05-10 23:08:06 +02:00 |
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Miloslav Číž
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438c4d7db3
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Continue PC
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2019-05-10 21:00:48 +02:00 |
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Miloslav Číž
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1f0aa51429
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Add macro
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2019-05-10 18:50:47 +02:00 |
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Miloslav Číž
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01e523aff0
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Refactor
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2019-05-10 16:52:20 +02:00 |
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Miloslav Číž
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8392d88763
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Start putting persp corr in place
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2019-05-09 23:39:28 +02:00 |
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Miloslav Číž
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48c44943e9
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Rework triangle drawing interface
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2019-05-09 19:06:21 +02:00 |
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Miloslav Číž
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fcd7956158
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Remove redundant macro
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2019-05-09 16:12:25 +02:00 |
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Miloslav Číž
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411b24248c
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Send depth to triangle draw
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2019-05-08 21:19:55 +02:00 |
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Miloslav Číž
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889f68e429
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Start persp correction
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2019-05-08 21:04:58 +02:00 |
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Miloslav Číž
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151fa7c283
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Remove redundant function
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2019-05-08 14:20:25 +02:00 |
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Miloslav Číž
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eaea810b85
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Make resolution constant
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2019-05-08 14:14:56 +02:00 |
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Miloslav Číž
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5749abee92
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Move cube data to s3l
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2019-05-07 21:31:33 +02:00 |
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Miloslav Číž
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fb9f7c6b10
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Texture the cube correctly
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2019-05-07 21:14:42 +02:00 |
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Miloslav Číž
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8d7316baad
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Improve the cube
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2019-05-07 20:23:11 +02:00 |
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Miloslav Číž
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6ac545cc87
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Draw 3D cube
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2019-05-07 16:48:50 +02:00 |
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Miloslav Číž
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9881fadb94
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Create triangle suboutine
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2019-05-06 19:19:24 +02:00 |
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Miloslav Číž
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d4872e6984
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Use stepping lerp
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2019-05-06 19:02:58 +02:00 |
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Miloslav Číž
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5849cc6f17
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Add lerp quality
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2019-05-06 01:11:24 +02:00 |
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Miloslav Číž
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529c02a7a4
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Fix minor things
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2019-05-06 00:41:07 +02:00 |
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Miloslav Číž
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a0ccae315b
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Update SDL test
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2019-05-06 00:32:37 +02:00 |
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Miloslav Číž
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e081b9be74
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Rasterization looks correct
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2019-05-05 22:32:52 +02:00 |
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Miloslav Číž
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062bbcd4ce
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Fix tests
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2019-05-05 20:55:52 +02:00 |
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